XORN
Entry for LD50 Extra . Theme: Delay the Inevitable
Controls - WASD - movement
Collect gems before getting defeated by greedy adventurers! Each gems fills a different stomach and each stomach grants special traits. When an adventurer catches you, you lose the contents of your stomach. If you're starving, it's game over!
There's also lava! Running into lava will also hurt you (empty all your stomachs, not just red!), and if you run into lava with an empty stomach, it's game over.
Blue gems - faster move speed
Green gems - gem sight
Red gems - takes damage first to protect other stomachs
Design, Programming, Pixel Art, Font - Harrison Dunn
Title Art - Disco Diffusion AI
SFX - Kenney.nl, pmsfx.com
Music - "The Icy Cave" by John Praw & Sam Ludwig for LD50
XORN uses the xorn monster under the Open Game License. You can read the full license here.
Status | Released |
Platforms | HTML5 |
Author | CFHM |
Made with | Unity |
Tags | Ludum Dare 50 |
Links | Ludum Dare |
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